Job
Description
An Asset Artist demonstrates good skill within Modelling and / or Sculpting and Texturing with the ability to deliver a refined result. Should be open to learn texturing and lookdev to become a complete asset artist.
Qualifications
Asset Artist Essentials:
0-3 years experience in Model, texture and / Or sculpting. We are open to hire freshers with good Demo reel and interest in learning new techniques.
Knowledge of Maya in terms of Modeling with good topology and/ or Unwrapping.
Knowledge of texturing using Mari / Substance painter.
Good in written and verbal communication skills.
Any of the following skills is a bonus:
Knowledge of image-based model techniques (Modeling with camera lineups)
Knowledge of Photogrammetry, Substance Designer, Alchemist.
Role : Graphic Designer
Industry Type : Animation, Gaming
Functional Area : Design, Creative, User Experience
Employment Type : Full Time, Permanent
Role Category : Creative
Skills Required: Graphic Designing,Data Processing,Photography,Design,User Experience,Gaming,Animation,Creative