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We are looking for a candidate with strong software engineering background to drive E2E graphics software validation and debug of Intel Graphics drivers. Driving Graphics SW feature health from pre-silicon to post silicon across functionality/power/performance to critical debug from E2E view. The role involves understanding feature architecture, driving E2E validation usages focused across
Concurrency, reliability/Stress and Interoperability with focus on power/performance through scalable/automated infrastructure.
Responsible for providing internal and external feedback to implement upcoming graphics features in yet-to-be-released OSes to ensure our hardware and software will function and perform as expected on next generation platforms as well as designing / developing / implementing graphics system-level software for future platforms.
Develop automation tests, execute tests and open sightings when issues are found Strong capable Python and C/C programmer with solid experience driving algorithmic solutions from prototype to implementation including OS/Driver debug skills. Proven experience in handling all aspects of SW debug including OS (Window/Linux), Kernel and device drivers Ability to learn and adapt quickly in ambiguous environments like customer escalations with a keen focus on problem solving. Need to be able to handle tops down system level triage/debug and work well with developers, SW/HW architects to rootcause issues. Looking for a candidate with positive attitude, disciplined and ability to work in stressful and competitive environment with good written/verbal communication skills.
Candidate should possess a Masters degree with 5 years of experience or Bachelors degree with 7 years or in Computer Science, Computer Engineering, or Electrical Engineering. Your experience should be in the following: Thorough deep understanding of W